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| Kirgman wrote:
What operations were you doing before hang appeared? E.g. did you have opened IPR? Did you have enabled "Auto scene reload"? |
right now everything works perfect in these scenes .
but i think it's c4d crashing random like that .
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User Posts:
Mar 18, 2020 11:14
right now everything works perfect in these scenes . but i think it's c4d crashing random like that .
Edited:
- Mar 18, 2020 11:19
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User Posts:
Mar 17, 2020 13:01
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User Posts:
Mar 16, 2020 05:03
c4d crash randomly not CentiLeo
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User Posts:
Mar 15, 2020 12:14
ok
its Cinema 4d build version 21. 207 crash gpu 1070 last studio driver look like nvidia control panel settings doesn't matter |
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User Posts:
Mar 7, 2020 10:17
i test both more .
Edited:
- Mar 7, 2020 10:18
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User Posts:
Mar 7, 2020 03:10
i change nvidia control panel settings and right now lock good
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User Posts:
Mar 6, 2020 10:59
complex node crash
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User Posts:
Jan 6, 2020 02:22
Max iterations : 1
Min iterations : 1 |
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User Posts:
Jan 5, 2020 15:47
in R21 intel denoiser work perfect
but sun doesn't work
Edited:
- Jan 5, 2020 15:51
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User Posts:
Dec 21, 2018 13:30
after some playing with bitmap i fixed it . and why corona haven't this problem
Edited:
- Dec 21, 2018 13:31
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User Posts:
Dec 21, 2018 03:49
it seems something wrong in Displacement .
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User Posts:
Jun 7, 2018 15:43
i just test a sample scene with displacement take 00.50 seconds and without displacement take 00.33 seconds . loading and memory it is so awesome .
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User Posts:
Jan 8, 2018 13:18
hi guys .
in r19 when i try render All frames it's just rendering first frame . |
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User Posts:
Nov 25, 2017 13:54
ok i install Arnold and work without any issue .
about Lod if i change camera distance ( screen size H) object change from Full object to concex Hull but in centileo ( Ipr , pv ) nothing change . new Polygon Reduction just reduce Polygon count and preserve uv and 3d boundaries |
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User Posts:
Nov 24, 2017 14:08
two problem in r19 :
Lod doesn't work in both ipr and pic viewer ( current level not change ) . new Polygon Reduction doesn't show up in IPR only in pic viewer . and some test : |
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User Posts:
May 8, 2017 10:19
what happened to displacement maps not showing up anymore
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User Posts:
Dec 11, 2016 15:52
no . Normal c4d uvw ( Texture tag ) Like cubic and other
10 min . no i don't use portal option . and some of saving format like .png doesn't work Properly . |
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User Posts:
Dec 10, 2016 12:55
Please add more uvw mapping ( projection ) .
meantime i test a internal render and render time is not bad ( still have noise ).
Edited:
- Dec 10, 2016 12:56
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User Posts:
Dec 9, 2016 16:03
2 - Simple if there are light sources (light tag ) in the scene disabled default env color like Sky with Envmap tag
2.5 - I am not sure but octane ( i don't seen default env color in other render engine just octane and centileo ) have it . 5 - I've seen in some render engine like octane , indigo and maxwell . for example in : Response - ; Specify the sensor model, regarding its sensibility to color. Each camera sensor model presents a characteristic response curve to color, that controls the way the lighting information is registered by the sensor and converted into an image. Aside from the default Maxwell sensibility curve, you can choose from a selection of the most usual sensor models in the market: Advantix, Agfachrome, Agfacolor, Ektachrome, Fujifilm and Kodak, each of them presenting a different and characteristic color rendition. This setting works from the spectral information from the render, so it can be interactively tweaked during of after the render without damaging the original data. |
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User Posts:
Dec 9, 2016 12:39
hi
after Resolve PSU problem right now everything works perfect . and some request ; 1 - temperature ( Blackbody) in light tag 2 - adding default environment color or checkbox for on , of in IPR , maybe auto of if use light 3 - AOV for sss 4 - Emission material and ( or ) mash light 5 - tonemapping in camera tag 6 - vertex map 7 - rendering Spline ( Tracer ) and Whatever that can do with Arnold . |